Tuesday, March 28, 2017

Chris Gilham

Destiny Age of Triumph Start Times Revealed, Weekly Reset Delayed

Bungie’s final live event for Destiny will be going today. Age of Triumph marks the return of Vault of Glass and Crota’s End with all PvE end-game activities being brought up to 390 Light level. Update 2.6.0 will be going live today at 10 AM PDT/1 PM EDT/6 PM BST/7 PM CEST. The overall download size hasn’t been revealed but expect it to be several gigabytes given the new raid gear, record book, sandbox changes, returning raid weapons and much more inbound.


The weekly reset, which usually takes place at 2 AM PDT/5 AM EDT/10 AM BST has been postponed as a result of the update. The Heroic Strike and Nightfall playlists won’t be available until the update has dropped. If you’re playing with other people and receive the Sheep error, then make sure everyone actually has the updated game.

Meanwhile, Bungie has already begun hyping up Destiny 2. More information including gameplay footage should arrive en route to E3 2017 so stay tuned.

Source: Rheena.com
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Chris Gilham

Mario Kart 8 Deluxe Videos Reveal Battle Modes

Nintendo’s Mario Kart 8 Deluxe has received some short new videos that highlight its Battle Modes. These modes include Balloon Battle, Bob-omb Blast, Coin Runners, Piranha Plants vs Spies mode and Shine Thief respectively. Check them out below.


Mario Kart 8 Deluxe is essentially the Nintendo Switch version of the Wii U kart racer. It includes all previously released DLC, encompassing every single track and kart.

However, five new characters will also be added along with Splatoon-styled karts, new Smart Steering control and a new feature that lets you hold two items at one time. Battle Mode has also been changed and supports local and online play with eight different courses.

Mario Kart 8 Deluxe will be heading to the Nintendo switch on April 28th via retail and the Nintendo eShop. Will you be picking it up? Let us know in the comments below along with how you’re enjoying the Nintendo Switch thus far.








Source: Rheena.com
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Chris Gilham

Destiny 2 Officially Announced

We knew it was happening, and now it has happened - Bungie and Activision have confirmed Destiny 2, the long expected, discussed, speculated about sequel to the original shared world shooter. Bungie confirmed Destiny 2 via a Twitter post, with some art and ‘Destiny 2’ splashed all over it.


As of right now, this is literally all that we have in the way of information- we don’t know the release date (though we can speculate), we don’t know the platforms (we can probably speculate on those, too), we don’t know any details about the story or gameplay, and we have no official media- no trailers or screenshots.

That said, that information is probably forthcoming- for now, many fans are doubtless excited that Destiny 2 is a thing, and it’s enough that it will be a substantial step up (hopefully) over the first game’s unfulfilled promise.



Source: Rheena.com
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Chris Gilham

Paragon Update Brings New Loot Crate Options, Game Balance Adjustments

Epic Games has released another update for its hero shooter/MOBA Paragon. Update v.38.5 for the game introduces a fair few new variations for Loot Crates, as well as adjustments to game balance. That apart, new skins, as well as your standard fixes and tweaks to UI and all, are also part and parcel of this new patch.


You can check out the full list of updates below- but if you’re an ardent player of the game, a lot of this should hopefully not be much of a surprise, given just how engaged Epic is in a dialog with its community. At this point, you should have known these changes are coming.

Paragon is available on PS4 and PC.

CARDS

Weekly Card Pack
  • Overflowing Gifts
  • Bubble Tap
  • Necroveil
HEROES

STEEL
  • Polish and Bug Fixing
  • “Proceed” emote now plays the correct audio.
SERATH
  • Heresy
  • Reduced duration to 15s from 18s
  • Health per level reduced to 71.1 from 76.8
  • Attack speed per level reduced to 1.4 from 2.2
YIN
  • Quelling Gale
  • Reduced slow to 250/300/350 from 350/400/450
  • Health per level reduced to 67.2 from 70.4
UI
  • Loot Crate Update
  • New Skin Variations added:
  • Rare
  • Jungle Zechin Huntress Sparrow
  • Cobalt Zechin Huntress Sparrow
  • Common
  • Onyx Default Lt. Belica
  • Military Default Lt. Belica
  • Gunmetal Polar Strike Lt. Belica
  • Marine Polar Strike Lt. Belica
  • Ichor Biohazard Lt. Belica
  • Neon Biohazard Lt. Belica
  • Tropical Tribal Vibe Narbash
  • Onyx Tribal Vibe Narbash
  • Cobalt Default Sparrow
  • Tropic Default Sparrow
  • Removed Skins
  • Common
  • Polar Strike Lt. Belica
  • Biohazard Lt. Belica

Source: Rheena.com
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Chris Gilham

theHunter: Call of the Wild Will Be Releasing on Xbox One and PS4

Expansive Worlds and Avalanche Studios’ theHunter: Call of the Wild, their hunting simulation game, is already available on PC- however, they’ve now announced that the game will be heading on over to consoles, too. Specifically, you should be able to play the game on Xbox One and PlayStation 4 later this year.


The console versions of the game are being handled by a separate team dedicated to console development created by developer Expansive Worlds. Expansive Worlds hopes that the game’s exposure to a larger audience via its console release will let it do ‘even more cool stuff long term.’

For now, not much else is known about the console specific release- all we have is a promise that information will be shared soon. However, we can assume that the console release will be kept as close as possible to the largely positively received Steam release of the game. Stay tuned for more information.

Source: Rheena.com
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Chris Gilham

Mafia 3 Faster Baby DLC, Free Demo Now Available

Hangar 13’s Mafia 3 continues to be updated with its first major DLC pack out today along with a free demo of the base game. The demo varies in size from 24 to 27 GB on PS4, Xbox One and PC. It covers the first act of the campaign, setting up the events to occur throughout and offering a fairly decent look at what’s in store. As is per the norm, if you purchase the game, your progress from the free demo carries over.


The new DLC is Faster, Baby which adds more cars and story missions to the game. It even throws in some new features like proximity mines that the cars can deploy as traps. If that’s not enough, players can throw grenades while driving. Faster, Baby retails for $15 standalone and is part of the $30 DLC Pass and Deluxe Edition of the game.

Mafia 3 will see two more DLC packs in the coming months with Stone Unturned and Sign of the Times so stay tuned for more information on their releases.

Source: Rheena.com
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Monday, March 27, 2017

Chris Gilham

Final Fantasy 7 Remake Will Feature Object Destruction, Players Can Break Boss’ Parts

Final Fantasy VII Remake director Tetsuya Nomura has recently been talking about the upcoming remake’s gameplay quite a bit recently, sharing details about the action based combat system and the cover system in the game, and now, we have some more details about the game thanks to him.


Nomura has said that maps and environments in the game will be destructible, and that players will also have the ability to break or destroy parts of bosses in the middle of battles to give them advantages. “Map and object destruction will also happen, and there are part-based destruction elements like breaking the Guard Scorpion’s legs,” Nomura said in an interview with Famitsu.

It remains to be seen just how destructible the environments in the game will be, but it seems like a very interesting idea for the RPG, especially considering the fact that players will also be able to use cover in the game.

The idea of knocking off boss’ parts in the middle of battles also seems an appealing one, especially in light of just how well it was done in the recently released Horizon: Zero Dawn. We do not know if the mechanic in Final Fantasy VII Remake will be as in-depth as it was in the Guerrilla RPG, but we sure hope it takes cues from it.

Source: Rheena.com
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Chris Gilham

Xbox Boss Wants “To Give Our Games More Time” at E3

Though it’s still less than three months away, Microsoft has been teasing its E3 2017 plans for some time now. We know that Project Scorpio will be a major part of the presentation but it seems the company wants to give more time for its games as well.


This is according to Xbox boss Phil Spencer on Twitter who noted that, “I want to give our games more time on stage at E3. I sometimes feel like we rush telling the story of our games at E3.”

This could be in reference to certain projects – like ReCore, the eventually-cancelled Scalebound and so on – not getting as much information at past E3 shows compared to other games. Regardless, we’ll find out how much that software focus will tie into Scorpio’s reveal.

Microsoft’s E3 presser will take place on June 11th. What are you hoping to see at the conference? Let us know in the comments below.

Source: Rheena.com
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Chris Gilham

Persona 5 Review: EDGE Scores It Lower Than Persona 4: Golden

Persona 5 is finally almost here. After years of delays, it is not just a week or so away from official launch in the western markets. Several media outlets have already started coming out with their reviews for the highly anticipated JRPG. Gaming magazine EDGE is among them, and they’ve given the game a pretty solid score of 8/10 in their review.


In contrast, EDGE gave both versions of Persona 4, the base version as well as Persona 4 Golden for the PS Vita, a 9/10, which means that Persona 5 has scored lower than them. Persona 3, meanwhile, got a score of 7/10 from them when it first came out. Persona 5 has been getting some pretty solid initial reviews, which is to be expected given the great scores it received in Japan upon release in that region last year.

UK gaming magazine GamesMaster recently awarded the game a 9.5/10, calling it better than Final Fantasy XV.

Source: Rheena.com
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Chris Gilham

Overwatch Control Mode Maps Suffering From Visual Bug, Percentage Increasing Quickly

Overwatch players have come across a new bug – yes, another one – and this one is actually pretty annoying, from the looks of it. This one usually happens to players in Control mode on several maps, and while it’s nothing more than a visual bugs (from the looks of it), people have regardless been noticing it, and complaining about it.


What essentially happens is that the hold percentage displayed on the top of the screen starts accelerating towards its cap at an alarming pace, and once it reaches 100 per cent within seconds, the game still keeps on going. The percentage being displayed, essentially, isn’t a visual representation of the hold percentage in the game, and the bug means that players have no idea what the actual percentage is and just when the game will be finished.

Plenty of people have been reporting this, but Blizzard have not yet responded. Have you encountered this bug? Chances are you have, because it seems it’s a pretty common one. Let us know in your comments below!

Source: Rheena.com
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Chris Gilham

Final Fantasy 15 Chapter 13 Update Now Live

Square Enix’s Final Fantasy 15 has two updates currently live – update 1.06 and 1.07. The former is a major update and contains the much-anticipated changes to Chapter 13. The latter contains bug fixes. Update 1.06 weighs in at 5.6 GB and features Chapter 13, Verse 2 which is an alternate route with Gladiolus (not to be confused with the upcoming Episode Gladiolus DLC).


There are also enhancements to Arcana spells like Alterna, Holy and Death; the temporary conclusion of Timed Quests (which will go back up later on); compatibility for Episode Gladiolus releasing on March 28th; gameplay enhancements and the usual bug fixes. Keep in mind that your updated saves will not work with former versions of the game.

Final Fantasy 15 will be seeing more DLC in the coming months including an episode focused on Prompto, a multiplayer-focused expansion and so on. What are your thoughts on the most recent update? Let us know in the comments below and stay tuned for more updates.

Source: Rheena.com
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Saturday, March 25, 2017

Chris Gilham

Mass Effect Andromeda PC vs PS4 PRO

After five years in development and possibly having a budget that surpasses the $40 million used for Mass Effect 3, it’s quite easy to understand why fans are disappointed with Mass Effect Andromeda’s animations. Unfortunately, other than the stifled animations and a host of glitches and bugs it’s easy to forget the other graphical parameters that make Andromeda a great looking game at times. The animations of the game are so downright awful and admittedly they look so last gen that much of the gamer discourse has shifted away from the other graphical parameters of the game. But believe it or not, a game is much more than its animations and Andromeda makes some impressive use of DICE’s FrostBite engine. But we wonder why the game was shifted to the new engine to begin with?


The original trilogy ran on the Unreal Engine so Andromeda is the first ever game in the series to run on DICE’s popular framework. We have already seen what the engine is capable in last year’s Battlefield 1 which was undoubtedly one of best looking games of this generation. But with each game, requirements change, the way different developers use the same engine may differ, heck this isn’t even Bioware’s engine to begin with so they probably never even got the chance to master it completely compared to say someone like DICE who actually developed the engine. After playing through the first hour or so, we were repeatedly questioning ourselves – why did Bioware had to change the engine when the Unreal Engine 4 could have worked just fine for them?

Epic Games have been doing some amazing work in the past couple of years and last year’s Gears of War 4 on the Xbox One is arguably the best looking game on that console. So why try to fix something that has been working quite well? Perhaps the answer lies in EA’s strategy to bring all their games under one framework. It makes game development rather easy and there is no need to pay anything extra since using Unreal Engine will require licensing fees. In our playthrough we did not found the level of visual fidelity that we found in FrostBite’s other offerings such as Star Wars Battlefront and Battlefield 1. What is done is done now but in our opinion, FrostBite doesn’t seem to be quite ready to embrace the open world genre yet.


If there is anything that Frostbite engine really does well is the various post processing, alpha and volumetric effects. Mass Effect is a sci-fi series and these three effects are the core pillars of the graphical fidelity these titles aim for. The amazing lighting effects as you navigate Ryder through the Nexus or the dust floating around when you first land on the planet of Eos or the dazzling effects players encounter in the vaults…all of this comes together to create a really amazing experience at times. The game utilizes temporal anti-aliasing solution on both the PC and PS4 which may result into ghosting artifacts at times but does a way better job than the FXAA option provided in the PC version’s graphical settings. HBAO is also implemented on both the versions resulting into smoother and softer shadows and edges.

As if there was any surprise, Andromeda is best played on the PC. Bioware has provided players with a decent number of options which include Ambient Occlusion, Anti-Aliasing, Chromatic Aberration, Effects Quality, Film Grain, Lighting Quality, Mesh Quality, Post-Process Effect Quality, Resolution Scaling, Shader Quality, Shadow Quality, Terrain Quality, Texture Filtering Quality, Texture Quality, and Vegetation Quality. All of these can be toggled from the Low to the Ultra settings. The game can also auto-detect the best setting for an optimum 1080p/60fps experience based on your PC’s hardware. For example, while using a AMD FX 8350 configuration along with an R290x 4GB GPU card and 8GB of memory the game auto-selects the High settings with frame rates reaching up to 60. Dial it up all the way to Ultra using a GTX 1080, i7-7700k and 16GB of Memory and you should have no problems at all running at a consistent 60 frames per second.

On the console side, we found the PS4 Pro to be an interesting proposition. It doesn’t render a native 4K resolution which to be honest is expected but Bioware have managed to use a checkerboard solution to render a 1800p image buffer. Note that this is not native 1800p resolution but according to DICE the checkerboard approach helped them to save a lot of rendering budget across various parameters such as G-buffer, shadows and lighting. There is a slight softer look to the final image quality but it looks very close to a native 1800p image quality. Unlike the PC version, the Pro version is capped to 30 frames per second and for the most part it’s a rather stable experience. However, we witnessed drops during the vehicular sections in the game’s open world.

It seems that the PC version is using bokeh depth of field compared to the Pro’s use of a slightly inferior effect. The Pro version also does a number of compromises in terms of shadows quality, screen space reflections quality and draw distances. If you are playing on a 1080p TV and the PS4 Pro, you can expect a supersampled image resulting into slightly better looking game. It seems that assets, textures and lighting wise, the Pro version and the PC at Ultra settings are pretty close.

Overall, there is a lot to like about Mass Effect: Andromeda from a graphics perspective. The game has some really great art style in some of its worlds, a really vibrant color pallete and a superb PC port that runs quite well provided you have the hardware. The Pro version, surprisingly provides an experience that comes somewhere between the High and Ultra setting of the PC version, with the frame rate capped at 30fps.

But honestly, when we look back we can’t help but wonder…would it really hurt Bioware and EA that much if they would have put in a couple of months’ effort more into Andromeda? Granted that it has been five long years since the last game came out and some players may be getting impatient but the Mass Effect brand name would have made them profit regardless. With a bit of polish in the animations department and the reduction in bugs and glitches would have gone a long way in ensuring a far better product then it’s now from a visual perspective.

Source: Rheena.com
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Chris Gilham

Darksiders, Darksiders 2, and Assassin’s Creed Revelations Newest Backward Compatible

Microsoft has announced three new games being added to its list of Xbox 360 backward compatible games running on Xbox One. They’re three AAA Xbox 360 games, and while they’re not ever going to be topping any lists, they’re all reasonably cool games that more people should play and try out.


The games in question are Assassin’s Creed Revelations, Darksiders, and Darksiders 2. Now to be fair, we already knew about the former two- they had been announced as Games With Gold games for the month of April. Darksiders 2, however, is the new one here- and it’s hard to deny that together, this is a compelling trio of Xbox 360 games to be made playable on Xbox One.

Assassin’s Creed Revelations is widely considered to be the weakest of the Ezio era of the series- but it’s still a good game, and better than the games that came after. Darksiders was a great Zelda clone, and while Darksiders 2 messed things up a bit, it still remains a compelling game. If you can, try giving all of these titles a shot.

Source: Rheena.com
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Chris Gilham

Mass Effect Andromeda Receives First Free Apex Mission, New Hero

Bioware’s Mass Effect: Andromeda has already received its first free multiplayer APEX mission along with a new weapon and new character to unlock. “Drack’s Missing Scouts” will be available till March 27 and will see players visiting a new map Firebase Paradox to investigate missing Krogan Scouts. Naturally, you’ll battle the Kett (and the presence of Remnant artifacts isn’t a good thing either). The newest character is the Ultra-Rare Krogan Gladiator and you also get a new shotgun called the Ruzad. Check out gameplay footage from the mission below.


Mass Effect: Andromeda’s post-launch multiplayer content will be completely free and so we can expect other such missions and characters to release in time. The game has thus far received above average reviews with the majority praising the new multiplayer mode (despite its reliance on peer-to-peer matchmaking).

What are your thoughts on Mass Effect: Andromeda? Let us know in the comments below and stay tuned for more information.



Source: Rheena.com
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Chris Gilham

Overwatch PTR Update Buffs Lucio’s Damage, Nerfs Self-Healing

The latest PTR update for Blizzard’s Overwatch is now live. The developer had deployed changes last week to adjust Lucio’s viability, reducing his overall area of effect healing and speed boosting but buffing his speed, rate of healing and projectile speed.


In the update, Lucio sees his Sonic Amplifier doing 25 percent more damage. His Heal Song now does 33 percent reduced self-healing, which means Lucio’s ability to stay alive forever while dodging has been reduced. This won’t affect healing done to other players though but is a decent way to combat his increased speed.

Finally, Wall Ride’s bonus speed has been decreased from 30 percent to 20 percent to further prevent him from dodging and running around all over the place.

Previous Competitive Play map rotation in the PTR only featured Eichenwalde and Hanamura to test out changes to the new tie breaker system along with Eichenwalde’s new attack route. The map rotation has now been expanded to include all maps.

Source: Rheena.com
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Chris Gilham

The Division Receives Fix for Invisibility Glitch, Nimble Changes Outlined

Tom Clancy’s The Division underwent maintenance and deployed fixes for a glitch that caused players to turn invisible under certain conditions. During the State of the Game presentation, Ubisoft Massive also talked about some of the hot topics and known issues affecting players.


While the high build diversity following update 1.6 was satisfactory, the developer will look into changing the Nimble talent, which heals the player depending on number of meters traversed from cover to cover. This will be changed to heal over time (for 4 seconds in the future) and will not function as an instant heal. As for weapons with stagger, the will see reduced stagger in the next patch.

The Airburst Seeker Mine, cited as a major issue in PvP for its one-shot potential, will also be changed in the next patch. It will not have stagger and initial damage is lowered but it’s fire effect will cause more damage. Overall, this means the same damage but with different distribution, offering players a chance to react.

There’s no release date for this client patch yet but expect it to be deployed in the coming weeks.

Source: Rheena.com
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Chris Gilham

Vikings: Wolves of Midgard Gets A Pretty Thrilling Launch Trailer

Vikings: Wolves of Midgard, a brand new action RPG from developer Games Farm and publisher Kalypso Media, is now out- it is available to download on PC globally, as well as for purchase on consoles in Europe (in North America, you can get it on March 28). To celebrate the game’s launch, Kalypso has released a brand new, thrilling launch trailer, giving us an overview of the game.


The two minute long trailer showcases some of the bloody and brutal combat in the game, while also setting up its story and premise. It also, naturally, showcases some footage from the game itself. You can see this trailer for yourself below.

Vikings: Wolves of Midgard will cost $39.99 (and equivalent prices in other territories). It is available both, physically and digitally, on consoles, and digitally only on PC. Does this game interest you? Make sure to let us know in the comments section!



Source: Rheena.com
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Thursday, March 23, 2017

Chris Gilham

Persona 5 New Gameplay Video Shows 90 Minutes Of Gameplay

Persona 5 is almost here- we’re talking about a game that is less than two weeks from release, after having made people wait over three years for its release (a reminder that this was originally supposed to be out in Winter 2014). With the game being so close to release, I am sure many of you are having trouble waiting for it- I know I am.


There’s something here that may whet your appetite for the title- PlayStation Access has posted a gameplay video showcasing the first 90 minutes of the game. Now, not much actually happens in the first 90 minutes, narratively speaking- but there’s still a lot of setup, and minor details, that you may want to see for yourself, that you would definitely get spoiled on if you watched the video. It’s your call. I’m erring on the side of caution here.

Persona 5 launches on the PS3 (yes, really) and PS4 on April 4, 2017 in North America and Europe.



Source: Rheena.com
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Chris Gilham

Games With Gold April Ryse: Son of Rome, The Walking Dead, AC, and Darksiders

April will probably be the very best month that Microsoft’s Games With Gold service has had yet- the games for this month will include four rather good titles, across Xbox 360 and Xbox One both- which means that subscribers will be getting some real bang for their buck here.


Over on the Xbox One, the two headlining titles include Telltale’s The Walking Dead Season 2, and Crytek’s Ryse: Son of Rome. While the latter particularly was panned upon release, it is the kind of game that most people would be all to happy to give a shot themselves if they didn’t have to actually pay for it- which makes it a perfect fit here.

On the Xbox 360 end (with these games, of course, being playable on Xbox One, too), you’ll have Assassin’s Creed Revelations (one of the weaker games in the series, but still not a bad title at all), and Darksiders (an excellent Zelda like game, that I do think is the best of the titles on offer this month).

How many of these games are you interested in? Let us know in the comments section below.



Source: Rheena.com
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Chris Gilham

Destiny Age of Triumph Ornaments, Raid Armour and More Revealed

Bungie’s most recent live-stream for Destiny’s final live event Age of Triumph showcased some of the new armour Ornaments that players can expect to earn from completing weekly raid challenges.


Interestingly enough, Ornaments earned from the Crota’s End raid can be applied to Vault of Glass armour. Crota’s End armour has also been changed so that it visually regenerates after you stop taking damage. Ditto for the new King’s Fall armour, which briefly stops glowing when you take damage. If that weren’t enough, Wrath of the Machine will have new armour Ornaments to make gear appear more SIVA-esque.

There will also be an Age of Triumph armour set that can be earned with its own Ornaments and Chroma. Weapons Ornaments for Lord of Wolves, Dragon’s Breath and SUROS were also showcased. It should be noted that the questline you get from the Speaker will grant you only class items from the Age of Triumph armour set.

If that weren’t enough, next week’s update will finally see sidearms changed to keep only one magazine of ammo each time the player spawns. Special ammo crates will also reveal your magazine automatically. No Land Beyond will also be nerfed, possessing the same flinch as other sniper rifles.

Source: Rheena.com
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Chris Gilham

Super Mario Run Now Available on Android

Nintendo’s Super Mario Run is now available for Android devices in the United States. At least for those with Android 4.2 upwards. The free to start game is already available on iOS and that version received an update for more new Yoshi colours, new buildings, more stages to be played for free and so on. Super Mario Run already had a fixed amount of free stages that you could play for free as part of a demo. Paying $10 upgrades you to the full version of the game which doesn’t have microtransactions.


Thus far, this strategy hasn’t worked out too badly for Nintendo despite initial worries. The company has since been experimenting more with its pricing models for mobile titles. This is evidenced by Fire Emblem Heroes allowing you to purchase different heroes for use in battles through microtransactions while being free to play.

What are your thoughts on Super Mario Run? Let us know below.

Source: Rheena.com
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Chris Gilham

Final Fantasy 15 Episode Gladiolus New Information Revealed

The first DLC for Final Fantasy 15, Episode Gladiolus, is almost out- and so, ahead of its launch next week, Square Enix has today released some new information about the story expansion, which will focus on the most underrated and neglected character from Final Fantasy 15‘s main cast.


The game will apparently let the player visit a brand new area that was previously inaccessible before; the story will be observed from Gladiolus’ perspective, which means the story of the main game can be fleshed out, with gaps in it filled. The battle system has also been redesigned uniquely around Gladiolus’ abilities, which are focused on blocking and counterattacking. Players can get new items that can be carried over into the main game, and two new modes – Score Attack and Final Trial – will be available to the player once they finish the story of the DLC.

All in all, for $5, it seems to be good value. Episode Gladiolus launches on March 28 on Xbox One and PS4.

Source: Rheena.com
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Chris Gilham

Battlefield 1 Getting Four New Weapon Variants

DICE is releasing four new weapon variants for Battlefield 1 – they are currently all in testing in the Community Test Environment. These new weapon variants each add a new take to the four level 10 class weapons in the game.


The variants come with their own unlock requirements, and according to the community, introduce major changes to how things currently are. You can check the list of the new weapons below.

Battlefield 1 is out on Xbox One, PlayStation 4, and PC. Its first bit of DLC, They Shall Not Pass, will release on March 28 worldwide for the same platforms (though owners of Battlefield Premium can already get it now, should they want to). Will you be trying out any of these new guns? Make sure to let us know in the comments section below.

  • Assault – Hellriegel 1915 Defensive
  • Medic – Selbstlader 1906 Sniper
  • Support – Huot Automatic Optical
  • Scout – Martini-Henry Sniper
Source: Rheena.com
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Chris Gilham

Daytona USA Headlines New Batch Of Xbox One Backward Compatible Games

The newest batch of Xbox 360 backward compatible games on the Xbox One has been revealed - it’s a relatively lower profile bunch of games this time around, with the headlining game being Daytona USA. Of course, ardent fans of the classic arcade racer will tell you that Daytona USA is better than just about any other major AAA title Microsoft could have put up on the store- honestly, they’d probably be right, too.


The other two games that are included as part of this update are Stacking and Tower Bloxx Deluxe. As always, you can either buy these games from the Xbox One Store, or you can download them from your library, if you own these games already.

With so many of Xbox 360’s games now being playable on the Xbox One, I suppose the question is- what major game that isn’t playable on the system yet would you like to see enabled with backward compatibility? Let us know in the comments section below.

Source: Rheena.com
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Chris Gilham

Destiny 2 Leaked Poster is Real, Announcement Coming Today – Rumour

Bungie’s sequel to Destiny, the imaginatively named Destiny 2, saw its poster leak today courtesy of GameStop Italy. The poster indicated a release date of September 8th and the possibility of beta access should you pre-order. Should you be skeptical of the leak’s nature?


As per Kotaku’s Jason Schreier, who’s been spot on with numerous Destiny leaks in the past from The Taken King’s announcement to Rise of Iron, it’s real. Schreier said on Twitter that, “Yes, the Destiny 2 poster is real. Should be announced today.”

That could mean any number of things of course from a CG trailer to a gameplay teaser. Bungie already confirmed that it was working on Destiny 2 before 2016 ended so it would be kind of strange to announce that it was still in development. Then again, it could use the announcement to confirm the release date and beta access.

Destiny 2 is currently scheduled to release on Xbox One, PS4 and PC.

Source: Rheena.com
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Wednesday, March 22, 2017

Chris Gilham

Quake Champions New Trailer Shows Off The Burial Chamber

Bethesda and id Software continue with giving us new media and information about the upcoming Quake Champions, the new hero arena shooter entry in the franchise that is due to hit PC exclusively. A brand new trailer was released today, showcasing a new arena that players will be able to battle on- the Burial Arena.


The Burial Arena looks to be a well designed map with a lot of hazards, and just enough strategic points that everyone has to really consider their next move, instead of blindly spraying bullets like a lone wolf and jumping into the thick of things. It may be one of the more popular maps for the game, once the game ends up releasing. As of right now, it’s unclear whether or not this map will be playable in the beta.

Quake Champions releases exclusively on PC. A closed beta for the game will be starting in the ‘coming weeks’.



Source: Rheena.com
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Chris Gilham

Call of Duty: Modern Warfare Remastered Receives Variety Map Pack on PS4

Activision’s Call of Duty: Modern Warfare Remastered has received some more DLC in the form of the Variety Map Pack for PS4. The pack contains four remastered maps of varying sizes. Check out the launch trailer below.


The Variety Map Pack includes Chinatown, full of alleyways and neon lighting; Broadcast, an abandoned station that’s narrow inside and open outside; Creek, a ravine that’s perfect for snipers; and Killhouse, a training warehouse that encourages close quarters combat. The pack also comes with 10 Rare Supply Drops which are worth $20. All of this can be yours for $14.99.

Despite much hype heading into its release, Call of Duty: Modern Warfare Remastered isn’t exactly enjoying the most active player base on Steam. Compared to 6,075 peak players in November 2016, the game’s multiplayer recorded 988 peak players in the last 30 days according to Steam Charts. Regardless this is only for PC and it’s likely that consoles would have a more active player base.



Source: Rheena.com
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Chris Gilham

CyberPunk 2077 May Be Releasing By June 2019

CD Projekt RED has applied for a government grant to secure some funding for itself as it goes on making the kind of ambitious and breathtaking games as The Witcher 3. But the true point of interest for many fans here will be this little snippet- in the applications for these grants for CyberPunk, the timeline mentioned is from January 2016 to June 29, 2019- implying that all of the game’s development milestones must be hit in this period.


What does this mean, then? It means that, in turn, CyberPun 2077 must meet its development milestones and deadlines within this period. This seems to imply that CD Projekt RED is looking at a 2019 release date for the game, at the latest- depending on how fast (or not) development of the game ends up being, it could release before then, or right at the edge of this timeframe.

Very little is known about CyberPunk 2077 for now. Hopefully we get to see more of the game come E3 this year.

Source: Rheena.com
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Chris Gilham

Overwatch Update Changes Zenyatta, Ana, Sombra and More

The latest update for Blizzard’s Overwatch released last night and along with adding a new hero, Orisa the robotic tank, it also changed quite a few heroes.Support hero Ana has had the damage on her Biotic Rifle reduced from 80 to 60, thus ensuring she acts more as a healer than DPS. As for Sombra, teammates can now see her hacked healthpacks through walls, Translocator’s cooldown has been reduced from 6 to 4 seconds, and sound effects created when she exits from stealth now have a range of 15 meters.


Zenyatta has perhaps some of the better changes: Weapon spread has been removed entirely and alternate fire cooldown has dropped from 1 second to 0.6 seconds. Zarya’s bubbles have seen an interesting nerf where they don’t make her (or bubbled allies) immune to knockback. Console players can also take note – Bastion’s Ironclad ability has finally been nerfed, allowing for 20 percent damage reduction instead of 35 percent (with a total cap of 50 percent, even when Nano-Boosted).

Check out the full patch notes here for more information and let us know what you think of these changes.

Source: Rheena.com
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